FIRING ORDER announced for Steam, iOS and Android
Turtons Creek is building FIRING ORDER, a machine-stack roguelite where the only move is dragging one Part up or down — and where you never lose to luck, because nothing is hidden and nothing is rolled behind your back.
The rules engine is already real: a deterministic, integer-only simulation, playable end-to-end in a headless demo, with every run certified by bots before a human ever sees it. The win rate printed on the run-start screen is the measured one.
The plan from here: Steam (Windows and macOS) first, then iOS and Android, with a free web demo before launch. Progress lands on this page — or in the RSS feed if you'd rather be told.