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<rss version="2.0"><channel><title>Turtons Creek</title><link>https://turtonscreek.com/</link><description>Games that show their working.</description><language>en</language><item><title>FIRING ORDER announced for Steam, iOS and Android</title><link>https://turtonscreek.com/news/#firing-order-announced</link><guid isPermaLink="true">https://turtonscreek.com/news/#firing-order-announced</guid><pubDate>Mon, 27 Jul 2026 09:00:00 +0000</pubDate><description>Turtons Creek is building &lt;a href="/games/firing-order/"&gt;FIRING ORDER&lt;/a&gt;, a machine-stack roguelite where the only move is dragging one Part up or down — and where you never lose to luck, because nothing is hidden and nothing is rolled behind your back. The rules engine is already real: a deterministic, integer-only simulation, playable end-to-end in a headless demo, with every run certified by bots before a human ever sees it. The win rate printed on the run-start screen is the measured one. The plan from here: Steam (Windows and macOS) first, then iOS and Android, with a free web demo before launch. Progress lands on this page — or in the &lt;a href="/feed.xml"&gt;RSS feed&lt;/a&gt; if you'd rather be told.</description></item></channel></rss>
